Page 14 - Elvira and the Party Monsters

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Credit Posting
Insert coin(s). A sound is heard for each coin, and the player score displays
show the number of credits purchased. So long as the number of maximum
allowable credits" are
Nor
exceeded
by
coin purchase or high score, credits
are posted correctly.
Starting a Game
Press the Credit button once. A startup sound plays, and the Credit
amount shown in the player score display decreases by one. Player display 1
flashes 00 (until the first playfteld switch is actuated), and the Player 4
display shows ball I, except for 4-player games where the ball
#
shows in
the individual player's display. Additional players may enter the game by
pressing the Credit button once for each player, before the end of play on
the first ball.
Slam Tilt
Actuating the Slam Tilt switch on the coin door inside the cabinet ends the
current game:
ELVIRA
then proceeds to the Game Over Mode. With
the actuation of the slam tilt switch. or the third closure" of the plumb bob
tilt switch, the player loses the remaining play of that ball, but can
complete the game.
End
of Game
All earned scores and bonuses are awarded. If a player's final score exceeds the
specified value, the player receives a designated award for achieving the
current highest score. A random digit set" appears in the Match display.
Credit" may be awarded, when the last two digits of any player's score
display (1 through 4) match the random digits of the Match display. Match,
high score, and game over sounds are made, as appropriate.
Game Over Mode
The GAMEOVER display shows in the player score displays. The game
proceeds to the Attract Mode.
• - operator-adjustable feature
1·8 Game Operation