GAME ADJUSTMENT PROCEDURE
(Continued)
4 9 Custom Message
The operator can choose (via the Credit button) whether to display a message during the Attract
Mode. (When display of a message is selected, the operator can either utilize the message
provided or change the message.) Three choices are available:
1 - Display a message during the Attract Mode. The Player 4 display shows this choice as
ON. The 3-line message provided is:
SURVIVE THE ... BIG QUAKE ... PLAY EARTHSHAKER.
2 - Do NOT display a message during the Attract Mode. (Player 4 shows OFF.)
3 - The Player 4 display shows this choice as CHANGE. The operator can enter a special
("custom") message, as follows:
A. Press ADVANCE once. The operator can now enter as many as three
14-character lines for display during the Attract Mode.
B. Use the flipper button(s) to select each message character (alphabet, numbers,
and special symbols are available). In case of error, enter a "back arrow" (just
before "space") to correct, followed by correct character. For a period after any
letter, use letters with periods (following the special symbols). The entire
character set is the following.:
ABC D E FG H IJ KLM NOPOR STUVWXYZO 123456789<> ?-/ •.,
A. B. C. D. E. F. G. H. I.
J.
K. L. M. N. O. P. O. R. S. T. U. V. W. X. Y. Z. _ .
C. Move to the next character via the Credit button. The game program does not
allow entirely blank lines to be displayed.
50 SWITCH ALARM KNOCKER
This Adjustment controls the operation of the Knocker, when it is used to indicate the probable
failure of one or more playfield switches. The choices are
On
(the knocker sounds to indicate a
switch problem) or
Off
(No knocker actuation).
5 1 1 COIN BUY·IN
The operator can choose (via the Credit button) whether to allow "1 Coin Buy-in" when Game
Adjustment Ad 24 is set for USA 3 (2 coins-1play, 50¢ per game player) pricing. This option
enables each player, during a timed period at the end of each game, to buy another game for
only one coin (25¢), after having purchased the first game for 50¢. That is, after purchasing the
first game for 50¢, subsequent games cost 25¢, if purchased within the time limit.
5 2 SLING STRENGTH
The operator can choose (via the Credit button) to increase the action of the lower left and right
kickers, if they are not providing sufficient action. The choices are
Normal
(typical, new game
action) or
Harder
(for later in a game's life, when the coil action is not as strong as when the game
was new).
53 • 55 Not Used In USA Games
(NOTE:
Refer to the table listing EARTHSHAKER preset Game Adjustments for
German Games for settings of Ad 53 throygh Ad 58.)
56 INSTALL 1 COIN
The operator can use this Adjustment Item to modify the current game pricing selection to
enable game play to begin when the specified number of coins are deposited. In this instance,
the player now obtains 1 play when 1 coin of the proper denomination (USA: 25¢) passes
through a coin chute.
57 Install
3/$1.00
The operator can use this Adjustment Item to modify the current game pricing selection to
enable game play to begin after acceptance of the specified number of coins. In this instance,
the player now obtains 3 plays when 25¢ coins totalling $1.00 pass through a coin chute.
EARTHSHAKER 21