This adjustment is similar to Ad
14,
except that this applies to the Player
4
Score
display. The adjustment technique is identical to Ad
14.
It is also restored as
described for Ad
14.
A 18
Credits for Highest Score 1
The operator can select the number of credits to be awarded, by using the Start
button, whenever a player exceeds the previous Highest Score. The range of this
setting is
00
through
10.
A 19
Credits for Highest Score 2
This adjustment is similar to Ad
18,
except that this applies to the player's
exceeding the second highest score. The Start button adjustment technique is the
same as for Ad
18.
The range of this setting is
00
to
03.
A 20
Credits for Highest Score 3
This adjustment is similar to Ad
18,
except that this applies to the player's
exceeding the third highest score. The Start button adjustment technique is the
same as for Ad
18.
The range of this setting is
00
through
03.
A 21
Credits for Highest Score 4
This adjustment is similar to Ad
18,
except that this applies to the player's
exceeding the fourth highest score. The Start button adjustment technique is the
same as for Ad
18.
The range of this setting is
00
through
U3.
A
22
Automatic High Score Reset
The operator can specify (via Start button) that the game will provide an
automatic reset of the displayed "Highest Scores", and the number of games to be
played before the reset occurs. (Audit item 39 displays the games rema:ln1ngbefore
the reset.) The values provided upon reset are those selected by the operator in Ad
14
through
17,
the Backup High Scores. The range of this setting is Off (to disable
this adjustment), and
250
to
24,750
games (in increments of
250).
A 23 Free Play
The operator can select (via the Start button) whether a player can operate the
game without a coin (free play) or with a coin. The choices are:
No - A coin is necessary for game play.
Yes - Game play is free; no coin is required.
,
I
I
~
]
I
L
_
A 24 Coinage Selections
The operator can specify (viathe Start button) any of the Standard Settings for
game pricing, each of which exhibits a message identifying the country and the
number of coins required and the number of games that the coin requirement -
purchases. Choosing a Standard Setting permits the game to omit items Ad
25
through
30,
which are adjustments allowing for a special custom coinage setting.
Following the last Standard
Settfn_g
is a Custom Coinage Setting, which allows the
operator to utilize Ad
25
through
30
in establishing a special coinage setting. A
message, CUSTOMCOINAGE,indicates that the operator can enter the
appropriate values into the Ad
25
through
30
adjustment items.
1-18 GameAdjustments