•
•
•
A.2 Feature Adjustments
A.2 01 BUY EXTRA BALL
This determines whether each player may buy one extra ball for one credit at the end of a game.
Settings:
1 Credit
OFF
Factory Default:
1 Credit
A.2 02 EX. BALL MEMORY
This determines whether the lit Extra Ball stays in memory from ball to ball.
Setting:
YES
NO
Factory Default:
YES
A.2 03 EX. BALL PERCENT
This determines the total percentage of extra balls desired (for all extra balls awarded from all
features except replay score levels). The game will adjust the number of SPARK PLUG levels
required for an extra ball to achieve the requested percentage. Set to FIXED to disable the
automatic percentaging of the SPARK PLUG Extra Ball.
Setting:
FIXED
15-40%
Factory Default:
20%
A.2 04 EX. BALL LEVEL
This is the number of SPARK PLUGS necessary to light the EXTRA BALL lamp. The machine
will start with this value and modify it as necessary to achieve the percentage specified in A.2 03.
To use a fixed level for the extra ball, set A.2 03 to FIXED, then set this level.
Setting:
2-10
Factory Default:
4
1-27