A.2 06 Ex. Ball Level
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This is the number of Volcano Ramps necessary to light the Extra Ball lamp. The machine will
start with this value and modify it as necessary to achieve the percentage specified in A.2 05.
To use a fixed level for the extra ball, set A.2 05 to FIXED, then set the level.
Setting: 3-55
Factory Default:
5
A.2 07 Ex. Ball Memory
This determines whether a lit Extra Ball stays lit from ball to ball.
Setting: YES, NO
Factory Default: YES
A.2 08 Kickback Difficulty
This determines the difficulty setting for the kickback.
Game Start
Ball Starl
Memory
Extra Easy
-----
On
----
Easy
On
----
Yes
Medium
On
----
Yes
Hard
Off
----
Yes
Extra Hard
Off
----
No
Setting: Extra Easy, Easy, Medium, Hard, Extra Hard
Factory Default: Medium
A.2 09 Amy Difficulty
This determines the Amy rule difficulty. (The memory setting for the AMY lamps).
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Memory
Extra Easy
Yes
Easy
Yes
Medium
Yes
Hard
Yes
Extra Hard
No
Setting: Extra Easy, Easy, Medium, Hard, Extra Hard
Factory Default: Medium
A.2 10 Multiball Difficulty
This adjustment controls the difficulty settings for Volcano multiball:
Lock Lamps State At
Number Of Locks Enabled
Game Starl
Ball Starl
First Multiball
Later Multiballs Diamonds Lit At
Ball
Sten
Extra Easy
-----
On
All (3)
All (3)
All
Easy
On
Memory
All (3)
One
All
Medium
Off
Memory
One
One
All
Hard
Off
Memory
One
One
None
Extra Hard
Off
Memory
One
One
None
Setting: Extra Easy, Easy, Medium, Hard, Extra Hard
Factory Default: Medium
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