A.2 27 NEON ON TIME ..
Some neon tubes have a gas that's an Argon/Mercury mixture. When it is turned on, the Mercury
gives off a lot of UV, which is transformed into visible light by the Phosphorous coating on the
inside of the tube.
If the tube is left off for a long time, the Mercury cools; this means that when the tube is next
turned on there may be some dull spots for a while, as the Mercury is not giving off so much UV.
To keep the Neon looking its best, it is turned on occasionally during attract mode.
NOTE: THIS DOES NOT EFFECT THE OPERATION OR SAFETY OF THE NEON TUBE OR
THE GAME IN ANY WA Y.
it
is
purely
cosmetic.
This adjustment sets the ON time for the neon. Note: If this time is interrupted (by starting a
game, turning the machine off, slam tilting, or entering test mode) then the timer will reset back to
the adjustment value (l.e.: it will NOT continue to time from the point of the interruption).
If the game has been off for more then twice as long as the Off time (set in the adjustment
above), then the neon wilt be turned on for twice the on time set here.
Settings:
5-50 Minutes
Settings:
ON - The backbox feature is used
OFF - The backbox feature is simulated
Factory Setting: 5 Minutes
A.2 28 BACKBOX
This adjustment disables the backbox lightning ball kicker.
Factory Setting: ON
A.2 29
RINGMASTER
This adjustment disables the Ringmaster feature.
Settings:
ON - The device runs normally.
OFF - The device is not used. Game software will compensate.
Factory Setting: ON
A.2 30 DlVERTER
This adjustment disables the Diverter.
Settings:
ON - The diverter is used normally.
OFF - The diverter remains closed.
Factory Setting: ON
A.2 31 KNOCKER VOLUME
This adjustment sets the volume level for the Knocker. NOTE: If the Standard Adjustment
MINIMUM VOLUME OVERRIDE (A.1 28) is YES (factory setting). then the knocker volume
cannot be set below 20.
Settings:
1-31
=
Volume level to use for the Knocker.
OFF
=
No Knocker sound will be heard.
Factory Setting: 31
1-37