GAME ADJUSTMENT PROCEDURE
(Continued)
41 U TURN TIMER
The operator can specify (via the Credit button) the Time Limit for blinking the 'U TURN lamps
after they are enabled. The range of this setting is 3
seconds
(Conservative) through
30
seconds
(Liberal).
42 "KNIGHT" TIMER
The operator can select (via the Credit button) the time that must elapse before the two 3-Bank
Drop Targets (K-N-I and G-H-T) are reset. The range of this setting is 5
seconds
(Conservative)
through
40 seconds
(Liberal).
43 RANSOM TIMER
The operator can choose (via the Credit button) the time period for continuous ball serving
during the Ransom sequence. The range of this setting is 5
seconds
(Conservative) through
30 seconds
(Liberal).
44 lOWER lOCK TIMER
The operator can choose (via the Credit button) the duration of a ball remaining in the Lower
Lock during Multi-Ball™ play. The range of this setting is 3
seconds
(Conservative) through
30
seconds
(Liberal).
45 JACKPOT TIMER
The operator can choose (via the Credit button) the duration of the lighted JACKPOT lamp,
following Multi-Ball™ play. The range of this setting is 3
seconds
(Conservative) through
30
seconds
(Liberal).
46 RANSOM BOLT TIMER
The operator can choose (via the Credit button) the duration of the lighted RANSOM bolt. The
range of this setting is 3
seconds
(Conservative) through
30 seconds
(Liberal).
47 JACKPOT ADVANCE
The operator can choose (via the Credit button) the number of points added to the JACKPOT
by
every
switch hit during Multi-Ball™. The range of this setting is
1,000
(Conservative) through
30,000
(Liberal).
48 ATTRACT MODE SOUNDS
The operator can choose (via the Credit button) whether sounds are heard during the Attract
Mode. The choices are
On
(Sounds are heard) or
Off
(No sounds).
4 9 Custom Message
The operator can choose (via the Credit button) whether to display a message during the Attract
Mode. (When display of a message is selected, the operator can either utilize the message
provided or change the message.) Three choices are available:
1 - Display a message during the Attract Mode. The Player 4 display shows this choice as
ON. The 3-line message provided is:
WILLIAMS PINBALL ... PRESENTS...
BLACK KNIGHT 2000
2 - Do NOT display a message during the Attract Mode. (Player 4 shows OFF.)
3 - The Player 4 display shows this choice as CHANGE. The operator can enter a special
("custom") message, as follows:
A. Press ADVANCE once.
The operator can now enter as many as three
14-character lines for display during the Attract Mode.
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