Hurry Up!

Start Hurry Up! award count down from 1M points by completing any of the following after its corresponding Multiball Madness light is lit:
Joust Victory
Catapault Slam
Revolting Peasants
Save the Damsel
Master of Trolls!
or by selecting the super skill shot at ball start.

Make center shot (main entrance) to collect the Hurry Up! award.

Ten Hurry Up! shots made lights Extra Ball at Merlin's saucer.

Shot map

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© 1997, Williams Electronics Games, Inc.
"Medieval Madness" is a trademark of Williams Electronics Games, Inc.