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Messages - Rarehero

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Attack From Mars Remake (AFMR) / Re: AFMR - Q&A Input?
« on: March 15, 2017, 06:31:09 PM »

I didn't notice the brightness toggling.  To my eyes, I only saw the fade and no-fade toggling. 

I've had Stern SAM games for almost 10 years with their original coin battery, and all of them save just fine.  I wouldn't bother replacing it any time soon or on a regular basis.

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Do I really need to do this update?  What exactly does it do?

-Fixes the screen tearing issue
-Fixes the "game is left on too long" audio issue
-Fixes the clock reset issue
-Adds more options
-Adds new full color display artwork (but it's unselectable at the moment)
-Allegedly has tweaked audio mix, but if they changed anything, it's really subtle. Castle bosses dialog is still too low compared to the other dialog in the game. 

-Unfortunately added a bug where the flippers change the incandescent fade from on to off...but this looks to be fixed soon.

Just tested this on mine. Super subtle, but yeah - the left flipper changes the inserts to "no fade" and right changed it back to fade. It's like a toggle switch.

If you change incandescent emulation to "Off", this bug doesn't happen - but, you lose your insert fade.

Happens on mine too.  I talked to Sean at CGC and sent him pictures as well...this was a month ago and I haven't heard back.  The balls are getting plenty dinged up from hitting the VUK weldment...and it's a bummer when you make a nice clean shot and it hits that thing.

MMR Support [MMR Members Only] / Re: MMR (CGC) Software Improvements
« on: April 22, 2015, 02:47:14 PM »
Separate music and voice settings would be great.  I feel like I might have some other audio issue happening - but on my game the voices seem to be overpowered by the music...being able to adjust the music down a few notches would be great.

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