• May 13, 2024, 08:19:14 AM

Login with username, password and session length

NOTE: This forum is for respectful dialog and it's content is meant to be kept on this site - so please be respectful and please do not copy content to other sites.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kotzo

Pages: [1]
1
I was plagued by the two ball catapult trap as well.  Always had to shut er down and pull them out by hand.  A real pain in the buns when you got a nice little game going.


This thread coupled with a google/pinside search, I was able to solve the problem.
(credit to a guy named Ed and LTG)
I cranked the catapult strength to max, and moved the catapult wireform to the right behind the castle.  The movement of the wireform gives you a good exit when you just have the normal 1 ball in there.  Otherwise it can crash into some stuff.
(it still does every so often)


It doesn't clear on the first time, most of the time.  It usually takes 3. But, it resolves itself before the machine goes into "eject everything" mode


good luck dude.

Pages: [1]