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Messages - Bmore

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MMR Support [MMR Members Only] / Re: Time and date resetting- new code
« on: September 24, 2016, 01:35:24 PM »
I got the error again today, less than one month after changing the battery. Seems unlikely it's just the battery, hopefully there's a fix for this

2
I changed my battery with the game off. Didn't lose settings or scores, I think the battery is just for the RTC

3
I raised a ticket, and was advised to change the battery. Hopefully that fixes it, but too early to say. I'll try to report back in a few weeks

4
MMR Support [MMR Members Only] / Re: Catapult power settings
« on: March 21, 2016, 05:24:26 PM »
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The iphone level will get you close enough, but something like this is what you want if you have the extra cash    HAMMERHEAD_HLLT10_10-Inch Digital Level with Laser You are not allowed to view links. Register or Login

Yeah, I've got one of these and I'm at around 6.7 degree pitch. Moving the wireform left/right will not help, and hitting the flasher dome is not every time but just occasionally
Rather than trying to bend the wireform, it would be great to be able to play with the strength since the SW can support that (just not go below default right now)

5
MMR Support [MMR Members Only] / Catapult power settings
« on: March 11, 2016, 02:33:57 PM »
Hi

It seems that unlike with the flippers you can not reduce the catapult power below default. It would be great if that was included in future SW releases as an option (not the next SW update though, that's way way overdue as is)

Sometimes the ball comes out very fast and hits the red flasher dome, adjusting the wire form left/right will not help with this

Thanks,
-K

6
Mybu level indicator was way off, when I adjusted it according to manual and then measured the pitch it was over 9 degrees. Best not to trust the bubble, but adjust the pitch to actually be aroung 6.5 degrees.


Is your pitch higher now, and did the ball coming down faster help?

7
I can't figure out what to adjust. If the ball comes down from the top it lands nicely on the flipper, if it stops at the guide/gate it hits the top of the slingshot and bounces to the middle. Should it be at an angle?

8
MMR Support [MMR Members Only] / Re: Disable the knocker?
« on: January 19, 2016, 06:53:07 PM »
The ball bounces out of merlin hole pretty easily, this issue also existed in the original MM. To make it a bit easier to get the ball to stay in the merlin scoop, I used drop dead foam and it works great. Just cut a small piece and install it on the curved metal bracket in the Merlin scoop, the ball will hit the foam and it'll keep the ball in the scoop a lot better.
The drop dead foam I used is You are not allowed to view links. Register or Login but I've understood some people use foam weather stripping which is probably a lot cheaper

9
MMR Support [MMR Members Only] / LED interference (EMI/RFI)
« on: January 19, 2016, 02:11:06 PM »
Hi

It seems that MMR is not shielded very well against electronic interference caused by LEDs, if for example I change LED intensity in the test settings I can hear the high pitch buzz/hum on the speakers. I installed the Laserrific topper, and the pulsating LED caused a really annoying interference on the speakers that I couldn't eliminate. I even tried ferrite clamps, but it still remained

Does anyone have any good suggestions on how to minimize LED interference, or is this just an inherent part of the architecture (maybe beaglebone)?

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MMR Support [MMR Members Only] / Re: Disable the knocker?
« on: January 19, 2016, 02:05:42 PM »
I didn't want to disable the knocker, but every time it goes off it makes me jump. It is loud! To help with this I added a piece of foam to the metal plate (the same I used in the merlin hole) and it worked well, the knock is much less pronounced now

11
MMR Support [MMR Members Only] / Ball search
« on: January 03, 2016, 10:58:35 PM »
Hi


I had an airball get stuck on the castle. I removed the glass and dropped the ball on the shooter lane, put everything back and expected the game to kick it back to play. Nothing happened and the ball search never kicked in, is this the way it's supposed to work or is that maybe a bug?


Thanks,
K

12
I'm experiencing the same, did you get this resolved?

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