Medieval Madness Remake (MMR) > MMR Support [MMR Members Only]
Need software update for Catapult to eject two balls !!!!!!
schonb25:
Removing the one-way gate does help this quite a bit.
gliebig:
I tried that but got too many bounce outs. When two get stuck in there, I just shake the crap out of it until they come free.
Cam:
With relative frequency I end up with 2 balls stuck in the catapult. Last night I had a world beating 3 balls in the catapult with 4 in play... Amazingly one came out on its own, but the other two required game stoppage and glass removal as is always the case.
I acknowledge that this may be the poster child for "first world problem", but in any regard it is frustrating to have a great game and score go sideways due to this issue. This tends to happen with relative frequency because one obvious strategy to employ during any of the multiball modes is to hit the Joust orbits so the balls get temporarily trapped in the pop bumpers, leaving fewer balls to manage. Of course an errant joust orbit shot from the right flipper can easily land in the catapult... Far easier it seems than when actually aiming for it...
Software solution: if the catapult fails once then apply full power Scotty on subsequent catapults until the balls are cleared. Please Rick/Lloyd, discuss this with CGC.
Thx
Cam
schonb25:
The original has the exact same issue. It's a faithful reproduction in that regard.
Farberstyle:
A faithful reproduction indeed.
It gets two balls stuck in the catapult on the original just as often on the remake. Enjoy the "feature"!
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