Page 15 - F-14 (Williams)

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G,AME ADJUSTIMENT P'R'OCEDUFIE
Ad,] uSitme nl :I~ems
ID1 through
'710
The
0 0
in deDI' must be open to, access '.he Game Adju5t.me nt/Diagnostic
switches,.
An
readings and
adjustments
require
cperaJtlon
of theiSie'
ooin
door
swiib:.:hes;.
Some
ad!ustmenm uUlizlB
the Or,edit
but~
ton; some' also use the flipper bultoli{s). AdtfJ~bnal text
descriil:Jiingl
the game adjuSlmen1 items
'fo'llows
~h,is
Ipr00eduf'EI'.
-
1. lise
A,llnO-U"
and press, ,ADVANCE. The let 00
display
ini!ially
appeatS,
Plress AIDVANCE
un1i
I
~Ihe
player
3t d:i\siP~ay ilildicmes Ad 101. flfih e' player
1
all1d
2' ,score
dispfa.ys:
,Indicate AUTO
lRiEPLA,V.)
If the
fado,r)"
sedIng
has 11'101:
'tl!llieil1t
changed.
mhe pl'a,yeI4
ci'Espl'a.y shows,
1~".
In:dl ' -
ca:Ung a
1'OOk
f:epllay
1P6'f'Centag:e'.
(The'
game
ptOgiram
,adjusts itself
aulomatica:tly.
as
dlseussed
In 'the
following t-e:xt
ooocemin91
1.1':1:8'
"detai!!s,"
aoout
AdjrUstm:e
rut
lie
m 01 .)
2.
~o
reac'h
a
higher it,em
nuntler
(In thel
player
3 display).
use AUTO-UP ,and
press
.ADV'ANCE..
TO
remm
'tOI
a p:reivfous. '~em
number,
use,
MA'NUAl-IDC\iVN and
press
ADVANCE.
3 With
the'
des'ired i1ern number (rel'er to the
F~1d TOMCAT'
Game Ad\Justmul1It
Tlabll,u)
soowingl
in the
p~ye'r
3, display" Increase the
va'u'EI'
(Of
select another option)
S,hO'wi'i
in the
plallter 4 d'is;Pllay by
using
AUTO- UP
0800 pr,e'ss;lngl
the 0 radiI
bu/Uo'fII.
R9pea~
t~rs s:toiP
flO
reach
ilem.
until'
all
c;:;hiang,EliS ~D
thte fac1:CiIJ seUi
rlIg,s
fcu!"
Game'
Adf,us1ments have'
be,en
made.
I(The same'
Iprooedure can be used
fcu'
Aw:;iit Items.
Toe,
Z,ElfiiO
Au 101 ,~
D'4,
(oom:erning the eoln
chutes
,and the 'tgta'i
'CO~I"nS)I"
tile operator
can
~r~oc~ed
ro Item
IS9.
Clear Ce,ins,
and Iptess the
'Oredit
button to' ,obtain the
YES,
option.
Tile
operator ~hen
p,resSElS the! ADVANCE buUon
,and
netes the 'iJCOINS
CtE.A.REDOI displla:y.
whitch
'\I\E!riifi,e:s
that the entry values,
'for ihlms
1)1
_hrouglht
1)4,
oi the Auf!11ltems afe now'
reset
to .zero.)
F,Q," ,e'xampl'Q, Ule
OiPil'ia~OIl"
may Idesilre to Ichange tn:e ,clegre,e of',gamo pia,'
d~t1cu[ty
lirom
the
Factory
Setti'ngl
(,eq,u''IIale1t
to ttle Inagll
Medium
[:Ad
64]
d'ifiC'lJh:y"
ar~ng WUU'l,B number 0,1'
otMII'
,aJutomatically
[Mia lied
set1ings"
as:
S'OOWIiI in
the
~ig
M ,comu
min of ttl,e 'Gamel
Adljllls,'~
m,ent
'able)l
to aoo1'~eF diffiol.Jlll~ mQf8
ISuihlible
for 111'1,e'
pla,a:!'!,
,a~:
a lPellrliiieu~.r g'amlEl
Site. Four
other
~automaUo'
p~ay ,difficulty
setHngs
(Ad162 _,Ad 66)
are av:aijfable.
each of which, iif s,!dect,ed,
inmall's
,al
~he
.adjuS'tlnenlS
[fsled
fOIi"
t.l1al item in'~he
f,ollowing 'deta:i'l's~ te:xJ:.
4. To
proceed
Irsp.idl),
'through! 'the! ,enUre adjuSilments
SilfIes"
I~ ass
,and hold
A'DVANCE,
until
Ad ",,0
Sho~lS
in
UIS
player
3i
l
displ'ay.
IFrom [tern 7,01" you
can:
(A)
re1um
101
'lie
(=iiams-Over
~
Olr
(8)
rea,~llre
factory seHings, ,and!
z,ero
illUdU
(booldc
i
8ep1ngl)
"Iota}s.
Pe.n1orm
enttiler
ot'
Ihe foll'awil'lg,
as, d.eS:ir:ed:
-
A. To
reac
i
l1l 'Game-Over MQlIe'. use
AUTOoUP
and
I'H195'5,
ADVAINCE
(liriles.,
P'...14 TiOMoCAT
oow
,goes,
~o~he
GamEl-Oyer
Marls.
B. To re,store
faDlcry seUiligs"
zero all audit (bookkeeping)
t,ot.ars,
,and
,reh.lI1n
'[Q
Gs_macOJtet
Moda.
use
AUlO~U,f"
or MANUAL-DOWN 'to
cHap!ay ilisimi
70
ill'l
the
IPJayer
3
displillY.
Press
the Credit burton to disp
8:V
',he' YES,
,option
in .he
play,er
iii
display.
Using AUTO~UP',
,press
AlDiVANIC'E 0000 ..
1"~14liDMCAT
nOiW zeroes ALL ,audit '.ot8]18 and ,changesl
ALL game
,adjuS1mem:s back
tOI
.hose
,olfigil'1'a:lly se[ected
as
Fado'i'Y
:S,eUingiS.
It 1ben
shows,
t:he!
opem~or
,9
meSlSilge
("FACTORY
SETnNO") that
this, Ih'as,
occurJ1ed.
(A
probfe'm
[iii
thil
Mellino,",
Pro~ectiot!'ll
circuit er cl'osin:gl the
coin
door wil) cause:
.he message ~A,DJUST
FAI~LURIE;~ to appear.} Press AID,VANC E cnos lmor:e 10
f'e~lUm
fo ~heGiaIIDe-Ove['
MD_da.
01 AiuUJ Rllplay
,(all'
Fi,~iedfh1l',prl,:)'
Of
Ihe
two
,options"
,AUTO R:EPLA'Y Is, mhe
JEaQ1my
,$ening.
The'
Ipercentage o~ lrepfa.!{Si
,aut,omat,-
ieally
awarded
has a Factory SeI1i'ng
1011
",0%
(,(Jerman
games
I'lar!le
a Faotory SeHing 0"
15%J.