Page 12 - World Cup Soccer

Basic HTML Version

GAME RULES
Skill Shot
Shoot each of the 3 blinking lanes in the Coin Toss unit. The 1
st
lane hit is worth 5
Million. The 2
nd
lane hit is worth 10 Million. Hitting the 3
rd
lane awards 30 Million
points and advances "1 City". See City Award for more information.
Goal/Ultras / TV
Shoot the Goal whenever the Soccer Ball is spinning. Goals score 10 Million points
and award one of the four "Ultra" features.
Each "Ultra" feature stays lit until the end of the current ball, or until 30 Million points
have been accumulated at which time a 10 Million point bonus is awarded and the
feature is turned off.
Ultra Jets:
Ultra Spinner:
Ultra Ramps:
Ultra Goalie:
Each jet bumper hit is worth 2 Million.
Each rotation of the spinner is worth 1 Million.
Each ramp shot is worth 5 Million.
Each goalie hit is worth 5 Million.
The goal must be re-lit by completing the 4 rollover buttons in the center of the
playfield. The upper striker stand-up target spots an un-lit rollover.
The goal is lit at the start of each ball.
The "TV" hole is lit at the start of the game. Every 4 goals thereafter re-lights the TV.
There are 4 TV awards as follows:
1) Big Goal Round.
Spell B-I-G by scoring 3 goals during this 20 second timed round. Each goal
is worth 10 Million. Completing B-I-G (3 goals) awards a 20 Million point
bonus.
2) Extra Ball Round.
Shoot Striker's Hideout (hole to the right of the goal) during this 20 second
timed round for an Extra Ball. Use remaining time to shoot Striker's Hideout
for 50 Million. If Extra Balls are disabled, the 1
st
shot will score 50 Million.
B