Page 12 - Truck Stop

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GAME OPERATION
STUCK SWITCH INDICATION. Turn on the power switch
(at the bottom, right front corner of the cabinet). The game
resets its drop targets. When the game powers up, names
of the closed switches are briefly displayed. Then the
phrase GAME OVER appears,indicating that the game is
ready for play.
CREDITS. The game should accept coins and display the
appropriate number ~f credits. Pressing the CREDIT button
causes the Multi-Ball
M
Kicker to kick out the first ball. This
ball enters the shooter lane. Initially, the game holds its three
balls in the ball trough.
Each time a player presses the CREDIT button, the game
posts one player. Remaining credits are reduced by one.
The game awards points earned by the players.
BONUS SCORE. The Multi-Ball kicker serves the first ball
to the shooter lane. This serve initiates play. Eventually
each player's last ball enters the outhole. Then the top-
mounted kicker sends the ball to the Multi-Ball™ kicker.
Sensors in the ball trough pick up the ball. Reacting, the
game computer adds the bonus score to the total game
score. Meanwhile the game advances the player-up or cur-
rent ball indication by one position.
MATCH. After each player completes his game, a random
matching number appears in the display. This number may
equal the last two digits in a player's score. If so, the player
earns another game.
EXTRA BALLS are played immediately after the player's
third and last ball enters the outhole. The player-up and cur-
rent ball aren't advanced before the game serves the extra
ball.
BONUS GAME. At the end of the game, the game com-
puter reads the Hiscore Award register. According to the
setting of this register, free games may be awarded. Free
games result when a player beats the score (or the score ex-
ceeds) 10 million.
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