Page 18 - Strikes and Spares

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1AJ
SYMPTOM: Game
ooes
not play power-up tu ne whe n power is turned
Of) ,
Gene ral
IIIumination is preseot,
ACTION:
A} Turn power OFF. Open back box, Loca~€Ilight emitting diode {LED}
on
MPU mod
ule-
A4.
~
8) Turn Power ON,
LED
must nash 7X to indicale thai module A4 is
good. Correct flash sequence is flicker) llash-pause-anc 1hEtnsi){ more
flashes and LED goes out.
.~
C. If LED does not Gom€ on. or does
r-ot
flash, or flashes, but less than
7X,
tum off power, Replace
MPU
module A4.
CAUTION:
Replacement
MPU
Mod
ule must
have
same
Part
Number Qr lncor-
,]
rect
operation
wi
II resu Itt See Parts
Ust
for
MP1J Module
Part
Number,
Tum power ON.
·1
D} 11
game is COfJ"ecr, ft is now ready for play, If game is not correct: refer
to M-QduIe Replacement procedure. {See Parts List}
2A)
SYMPTOM: Not all mature lamps light during Silameplay.
ACTION:
A) WIlh power ON. open front door. Press button (Self~Test switch}
once. If the game is correct, aU leatu re lamps Hash ON and
OFF.
B) Carefully raise playfield or open back box to gain access to Iamps.
C} Replace bUlbs that do not ilasli.
D) If game- is correct. It is now ready for play.
1
E)
If game is not correct, turn pow-erOFF. Replace Lam p
0
river Modu Ie
AS.
Turn power ON and repeat A.
-
.
F} ~f.game's correct: if ISnow ready for play,"
.1
G) ~ game is not correct. tum power OFF. R-eplace MPU modul€ A4.
Sse CAUT~ON,
1
C, Turn power ON and repeat A.
H)
Ugame is correct, it 5 now ready for play_' If game is not correct, refer
,.,
to Modula- Replacement procedu re, (See Parts Ust.)
,
28} SYMPTOM:
One
or some switched lam ps always ON.
1
ACTION:
Repeat 2AA,
AB.
AE,
and ~ and,
1f
necessary AG & AH.
3A) SYMPTOM: Displ~y dlgi1s Improper on
one
or
5evef1l1
1
but Iass than
a"
Dis~a.y
Driver modul€(s), A1, 'mproper: One or several seqments a.lways OFF,
~
di9i~s motued or seva-ral saqrnents
Of
dig.t(s) always ON,
~ 1
AcnON:
A) With power ON, open fron!
dOOf",
Press ootton {Salf-Tesl switcll)
twice-. lfthe gam€ is correct. each digil on aach Display Driver Module A
1
l
(5
used/game) displays the count
1-9
and
0
contlnoousw .n all 6 digit
positions. Note defective Display Driver modu les.
B) Tum power OFF,
•••••
, I
CAUTION:
H19h
Voltage is
wpplied
to the Display
Or~verModules,
A
1
t
'rom
the
Solenoid Driver !Voltage Regula10r
Module
A3.
walt 30
"""
second
15'Of'
High
VoHa.g8
to
Bleed ott.
, i
C) .R8p~aceDisplay D•..•ver module(s} At Turn power ON. Repeat A.
D)
If game is correct, it is now r€lady to play." If game is.not correct. refer
1
to Module Re~a-cement proce-dure. (See Parts List.)
38)
SYMPTOM: All displays improper (cdlftve display Driver moclules}. Improper: Digit(s}
always on or oU! segment( s) always on or otf, all displays.
l
ACTlON:
A) Repeat
3AA,
and AB.
B) Replace MPU module A4. See CAUTION NOTE, 1C, Turn power
ON. Repeat A.
....•
1:5