Page 10 - Space Station

Basic HTML Version

GAME
ADJUSTMENT
PROCEOURE
Adjustment Items 01 through 70
The coin door must be
open
to access the
Game AdjListmentiDiagnosUc switches,
AU
readln.gs and
adjustments require operaHon ortnese coin door swliches.
Some
adjl.!slmEmls utilize the Credit but-
Ion:
some
also' use
the flippef buttorus). Additional teXl describing
the
game adjustment items follows
thts procedure.
. '
1. Use AUTO-LJP and press ADVANCE.
The Id 00 display InitiaUy appears.
Press ADVANCE un-
til the player 3 display lndlcates Ad 01, (The prayer 1 and 2
score
displays lodica.te AUTO
REPLAY.)
II the' factory setting has not
been
c,hangeo,
Ihe
playet 4 display shows.100/0, Indi-
cating a 10% mplay percentage.
(The game program adjusts IIsell aUlomal!cally, as
discussed
1n the
followi.ng
tEjx! concerning
I'he
'details'
about
Adjuslment
l1em
0'.)
2.
To reach
a
higher item
number
(in
the
player:3 display),
use
AUTO-UP
and
press
ADVANCE.
To
return
to a
previous
item
number,
usa
MANUAL-DOWN and press ADVANCE.
3.
With
the desired item number (refer to the
SPACE, STAnON
Game Adjustment Table)
showing in the player 3 display, 'increase thl) value ,(or select. another optl¢nl shown In
Ina
player' 4 display by using AUTO-UP and preSSing the Credit button,
Repea! this slep ;for each
itell1' LJntilall chaliges to the factory sailings fo,( Game Adjustments have been rnaqe.
(The
same
procedure can be used
tor
.Audilltems.
To zero Au 01 ·04 (concerning the ccln
chutes and the total coins), the operator' can proceed to 119m 68, Clear Coins, and press the
Credit
button
to obtain
lhe YES
option.
The
operator then
presses
the
ADVANCE button
anq
notes
the
"COINS CLEARED"
display,
which verifies
thai the.
entry values for
items
01
Ihrough
04
01
the
Audit.lleiTlS are
now reset
10
zero.)
For example, the operator
may
desire 10 change. the degree of game play difficulty from the
Factory Selling (equlvalentto the Install Mediuni
[Ad 6.4] 'd~lioulty, along with a
number
of
olher
automatically installed senings,.
as shown In the
rignt
column of
Ihe 'Game
Adlust-
ment Table)
,to
another difficulty
mora
suitable lor the
,players
at a 'particular game
8it(l ..
Fo.ur
other 'automatic' play diffic;lJltycsetlinQs (Ad 62 - Ad 66) are. avallabte, each
of
which, if,selfmled,
installs
aniMa adjustments
listed
for that
item in the
following
'details' text,
4. To proceed rapIdly through
the anUre
adjustments
sertes,
press
and hold
ADVANCE, until
Ad 70 shows
il1lhe
player 3
display.
From
item
10,
you
'can: (A)
retum.l0
the
Game-Oyer
~;
or {B} restore faclory settings and zero audit
{bookkeeping)
tOlals_
Perform
either
of
the following,
as
desired:
A. To reaCllGame-OyerMode,
use AUTO-UP and press ADV .•••.NCEonca.
SPACE STATION
(low
goes
10the Game~Qyar Mode.
.
B: To restore laclory
settings,
zero· all audit (bookkeeping) totals,
and
return to
GaOle·Oyer
~,
use A,UTO-UP
or
MANUAL-DOWN 10display hem 70 in
Hie
player 3 display.
Press
the Credit button to display the YES option in the playar 4 d~play, Using AUTO-UP,
press
ADVANCE
once.
SPACE Sf
A
TlON
now
zeroes ALL audit. totalS and changes AU game
adjustments back·. 10
those
ori~inally selected as Factory SeUI.ngs. It then
.Shows
the
operaror
a
message
("FACTORY SETIING") that this
has occurred..
(A problem in
1hll
Memory PrOl&ct[on Circuit or closing
the
COin
door
will cause
the
message ~ADJUST
FAILURE" to appear)
Press
ADV,A,NCE once mora
to
retum to the Oame"Oyer
Mode.