Page 6 - Night Rider

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II. GENERAL GAME OPERATION
Place ball into playfield by outhole.
Coin game.
Coin should be rejected. Plug in line cord. Move power
ON-OFF master switch at bottom right front corner of cabinet
to 'ON' position. The game will playa power-up tune to
announce game-readiness. Drop targets are reset, scores are
set to zero, alternating with the 'High Score to Date', and
the game is ready for play. Coin game. The game should accept
the coin and post credits* for coins accepted (adjustable).
Pressing the credit button on the door will cause the outhole
kicker to serve the ball to the shooter alley. The 1st player-
up lite is lit. A game-up tune* is played to announce play-
readiness. The bonus score is advanced to 1000 points.
One player is posted each additional time the credit button is
pressed (one to four can play). The credits are reduced by
one each time the credit button is pressed until the credits
are reduced to zero.
Shooting the ball initiates play. Rebound switches score 10
points. Thumper-bumpers, when not lit, score 10 points.
When the ball enters the outhole, the bonus score is added to
the total score. The player-up and/or ball in play on the
back box is advanced one position. The bonus score is advanced
to 1000 points. The outhole kicker serves the ball to the
shooter alley and play is resumed. This continues until each
player has played the allowable number of balls per game (ad-
justable). At this time the 'Game Over' light is lit. A ran-
dom Match* number appears and the 'Match' light is lit. If the
number is the same as the last two digits in a player's score,
a free game is awarded.
Extra balls won during the course of the game are played immed-
iately after the player's regular ball enters the outhole. The
player-up and/or ball in play on the back box are not advanced
for extra ball play. Bonus score is added to the player's
score and the bonus is set to 1000 points before the game
serves the extra ball for play.
At the end of the game, a 'High Score to Date' is alternately
flashed with all 4 player scores. If the 'High Score to Date'
is beat, this feature* awards 3 free games.
*Some tunes and features can be disabled by operator if so
desired. See Back Box Adjustments.
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