Page 14 - Grand Lizard

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GAME ADJUSTMENT PROCEDURE
Adjustment Items 01 through 70
The coin door must be open to access the Game Adjustment/Diagnostic switches. All readings and adjustments
require operation of these coin door switches. Some adjustments utilize the Credit button: some also use the
flipper button(s). Additional
text
describing the game adjustment items follows this procedure.
1. Use AUTO-UP and press ADVANCE. The BALL IN PLAY/MATCH display initially indicates Ad 01. The
player 1 and 2 score displays indicate AUTO REPLAY. The player 3 display shows PERCENT. If the
factory setting has not been changed, the player 4 display shows 10, ind icating the setting of a 10%
replay percentage.
2. To reach a higher item number (in the BALL IN PLAY/MATCH display), use AUTO-UP and press AD-
VANCE. To return to a previous item number, use MANUAL-DOWN and press ADVANCE.
3. With the desired item number (refer to the
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Game Adjustment
Table) showing in
the BALL IN PLAY/MATCH display, increase the value shown in the player 4 display by using AUTO-UP
and pressing the Credit button. Repeat this step for each item, until all adjustments have been made.
For example, the operator may desire to zero the values associated with certain items listed in the
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Audit Table. To zero the first four items (concerning the coin chutes and the total
coins), the operator can proceed to item 68, Clear Coins, and press the Credit button to obtain the YES
option. The operator then presses the ADVANCE button and notes the "COINS CLEARED" display,
which verifies that the entry values for items 01 through 04 of the Audit Items are now reset to zero.
4. To proceed through the entire adjustments series, press
and hold
ADVANCE, until Ad 70 shows in the
BALL IN PLAY/MATCH display. From item 70, you can: (A) return to the
Game-Over
Mode; (B) restore
factory settings and zero audit (bookkeeping) totals. Perform either of the following, as desired:
A. To reach Game-Over Mode, use AUTO·UP and press ADVANCE once.
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now goes to
the Game-Over Mode.
B. To restore factory settings, zero all audit (bookkeeping) totals,
and
return to
Game-Over
Mode, use
AUTO-UP or MANUAL-DOWN to display item 70 in the BALL IN PLAY/MATCH display. Press the
Credit button to display the YES option in the player 4 display. Using AUTO-UP, press ADVANCE
once.
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now zeroes ALL audit totals and changes ALL game adjustments back to
those originally selected as Factory Settings. It then shows the operator a message ("FACTORY
SETIING") that this has occurred.
(A problem in the Memory Protection circuit or closing the coin
door will cause the message "ADJUST FAILURE" to appear.) Press ADVANCE once more
10
return
to the Game-Over Mode.
Details of Adjustment Items 01 through 70
01
Auto Replay (or Fixed Replay)
Of the two options, AUTO REPLAY is the Factory Setting. The percentage of replays automatically award-
ed has a Factory Setting of 10 % (German games have a Factory Setting of 15%). Use the Credit bulton to
change the percentage within the range of 5 to 50 (%), with the value increasing using AUTO-UP (or
decreasing using MANUAL-DOWN).
The next Credit button change beyond 50%, or below 5%, selects the
FIXED REPLAY option.
For AUTO REPLAY, Ad 02 provides the Starting Replay Level (player 1 and 2 displays show REPLAY
START). Ad 03 provides the number of replay levels (01, 02,03, or 04).
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then proceeds to
Ad 06 automatically.
For FIXED REPLAY, Ad 02 is the first replay level (REPLAY LEVEL 1). Ad 03,04, and 05 are the other re-
play levels.
02 Starting Replay LeV'el (or Replay Level 1)
For AUTO REPLAY (refer to Ad 01). the factory Setting is 1,400,000 (German games have a Factory
Setting of 1,000,000). The range of settings is 800,000 through 2,000,000 (by increments of 100,000 with
AUTO-UP or decrements of 100,000 with MANUAL- DOWN).
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