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486
DRIVER BOARD (con't)
Pin Wire Color
Function
2P7 - LAMP ROW DRIVE
1
Red-Brown
Lamp Row
#
1
2
Red-Black
Lamp Row
#
2
3
Red-Orange
Lamp Row
#
3
4
Red- Yellow
Lamp Row
#
4
5
Red-Green
Lamp Row
#
5
6
Red-Blue
Lamp Row
#
6
7
Key
Key
8
Red-Gray
Lamp Row
#
8
9
Red- Violet
Lamp Row
#
7
DRIVER BOARD (con't)
Pin Wire Color
Function
lP12 - SPECIAL SOLENOIDS DRIVE
I
Orange-Violet
Right Flippers Enable
2
Orange-Gray
Left Flipper Enable
3
Blue-Orange
Lower Jet Bumper Coil (19)
4
Blue-Red
Right Jet Bumper Coil (17)
5
Key
Key
6
Blue-Yellow
Right Kicker Coil (20)
7
Blue-Brown
Left Jet Bumper Coil (18)
8
Blue-Green
Left Kicker Coil (21)
9
Blue-Black
Not Used (22)
ZP8 - LOGIC POWER BUS INPUT
lP13 - SPECIAL SWITCH INPUTS
1
Black
Logic Ground
1
Key
Key
2
Black
Logic Ground
2
Orange-Black
Lower Jet Bumper Switch
3
Black
Logic Ground
3
Orange-Red
Right Jet Bumper Switch
4
Black
Logic Ground
4
Orange-Yellow Right Kicker Switch
5
Key
Key
5
Orange-Brown
Left Jet Bumper Switch
6
Gray
Logic B+ (+5 VDC)
6
N/C
Not Used
7
Gray
Logic B+ (+5 VDC)
7
N/C
Not Used
8
Gray
Logic B+ (+5 VDC)
8
Orange-Green
Left Kicker Switch
9
Gray
Logic B+ (+5 VDC)
9
Orange-Blue
Not Used
lP9 - CABINET SOLENOIDS DRIVE
POWER SUPPLY
I
Brown-Orange
Sound (11)
3Pl - POWER BUS INPUTS
2
Brown-Yellow Sound (12)
1 Violet
Lamps (+ 18 VDC)
3
Brown-Green
Sound (13)
2 Orange
Solenoids (+ 28 VDC)
4
Brown-Blue
Credit Knocker (14)
3
N/C
Not Used
5
Brown-Violet
Not Used (15)
4 White
90 VAC
6
Brown-Gray
Coin Lockout (16)
5
N/C
Not Used
7
Brown-Red
Sound (10)
6
N/C
Not Used
8
Key
Key
7
N/C
Not Used
9
Brown-Black
Sound (9)
8
N/C
Not Used
9 White
90 VAC
2PIO - SOLENOID GROUNDS
10
Gray
18.7 VAC
1
Black
Solenoid Ground
11 Gray
18.7 VAC
2
Black
Solenoid Ground
12 Gray-White
18.7 VAC C.T.
3
Black
Solenoid Ground
4
Black
Solenoid Ground
3P2 - POWER BUS INPUTS
5
Key
Key
1
N/C
Not Used
6
N/C
Not Used
2
N/C
Not Used
7
Black
Solenoid Ground
3
Black
Solenoid Rect.
8
Black
Solenoid Ground
4
N/C
Not Used
9
Black
Solenoid Ground
5
N/C
Not Used
6
Black
Lamp Rect.
2Pll - PLAYFIELD SOLENOIDS DRIVE
I
Gray-Black
Not Used (8)
3P3 - SOLENOID POWER BUS
2
Gray-Violet
Not Used (7)
1
N/C
Not Used
3
Gray-Blue
"FLASH" Lights, Playfield (6)
2
N/C
Not Used
4
Gray-Brown
Ball Release (1)
3
Black
Ground
5
Gray-Red
5-Bank 1-3 Reset (2)
4
N/C
Not Used
6
Key
Key
5
N/C
Not Used
7
Gray-Orange
5-Bank 4-5 Reset (3)
6
Red
Solenoid B+ (+28 'vDC)
8 Gray-Yellow
3-Bank Reset (4)
7
Red
Solenoid B+ (+28 VDC)
9
Gray-Green
Eject Hole (5)
8
N/C
Not Used
9
Key
Key
NOTE: Number in parentheses ( ) in 2P9, 2Pl1, anu
2P12 function column is the solenoid number
readout during test 02.
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