Page 33 - Dr. Dude

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appropriate values into the Ad 25 through 30 adjustment items.
The values for Ad 25 through 30 of each Standard Setting. as well as other possible
values for the Custom Coinage Setting are shown in the Pricing Table.
A 25 Left Chute Coin Units
The operator can specify (viathe Start button) the number of coin units purchased
by a coin passing through the left coin chute.
A 26 Center Chute Coin Units
The operator can specify (viathe Start button) the number of coin units purchased
by a coin passing through the center coin chute.
A 27 Right Chute Coin Units
The operator can specify (viathe Start button) the number of coin units purchased
by a coin passing through the right coin chute ..
A 28 Units Required for Credit
The operator can define (viathe Start button) the number of coin units required to
obtain 1 Credit. A coin unit counter in the game program totals the number of coin
units purchased through all coin chutes prior to each game. If the total of these
coin units matches. or exceeds. the Units per Credit value by a multiple (or more.
coin units) of the specified Units per Credit value. the Credits display shows the
proper number of Credits. The coin unit counter retains any remaining coin units.
until the start of a game: then. the coin unit counter is cleared (its contents are
zeroed).
A 29 Units Required for Bonus
The operator can specify (viathe Start button) that 1 additional Credit is to be
indicated in the Credits display. when a certain number of coin units are
accumulated.
.
A 30 Minimum Units Required for any Credits Posted
The operator can: specify that NO Credits are to be posted (indicated in the Credits
display). until the credit units counter reaches a particular value. by setting this
value to 02 (or more). A setting of 01 allows the Credits display to show
fractional coin units.
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GameAdjustments 1-19