Page 34 - Disco Fever

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483
PLAYFIELD
(con't)
INSERT BOX
Pin Wire Color
Function
Pin Color
Function
~
8P2I8J2 - PLA YFIELD LAMPS
9P1/9Jl
-
INSERT DOOR LAMP CONNECTOR
(White-24 Pin)
(Black-IS Pin)
1 Yellow
6.3 VAC Display
1 Yellow
6.3 VAC Display Lamps
2 Yellow-White
6.3 VAC Display
2 Yellow- White
6.3 VAC Display Lamps
3 Yellow- Brown
Lamp Column
#
1
3
N/C
Not Used
4 Yellow-Red
Lamp Column
#
2
4 Yellow
6.3 VAC Display Lamps
5 Yellow-Orange
Lamp Column
#
3
5 Yellow- White
6.3 VAC Display Lamps
6 Yellow-Black
Lamp Column
#
4
6 Yellow- Violet
Lamp Column
#
7
7 Yellow-Green
Lamp Column
#
5
7 Yellow-Gray
Lamp Co"'mn
#
8
8 Yellow-Blue
Lamp Column
#
6
8 Red-Brown
Lamp Ro"w
#
1
9 Yellow- Violet
Lamp Column
#
7
9 Red-Black
Lamp Row
#
2
10
N/C
Not Used
10 Red-Orange
Lamp Row
#
3
11 Red-Brown
Lamp Row
#
1
11 Red-Yellow
Lamp Row
#
4
12 Red-Black
Lamp Row
#
2
12 Red-Green
Lamp Row
#
5
13 Red-Orange
Lamp Row
#
3
13 Red-Blue
Lamp Row
#
6
14 Red-Yellow
Lamp Row
#
4
14 Red-Violet
Lamp Row
#
7
15 Red-Green
Lamp Row
#
5
15 ~d-Gray
Lamp Row
#
8
16 Red-Blue
Lamp Row
#
6
17 Red-Violet
Lamp Row
#
7
9P2/9J2 - PLAYER 1 KEEP ALIVE
18,
Red-Gray
Lamp Row
#
8
1 Brown-White
Anode Keep Alive
19
N/C
Not Used
20
N/C
Not Used
9P3/9J3 -
PLAYER 2 KEEP ALIVE
21
N/C
Not Used
22
N/C
Not Used
Brown- White
Anode Keep Alive
23
N/C
Not Used
24
N/C
Not Used
9P4/9J4 -
PLAYER 3 KEEP ALIVE
1 Brown- White
Anode Keep Alive
f
8P3/8J3 -
PLAYFIELD SOLENOIDS, SPECIAL
SWITCHES (Black-24 Pin)
1
Red
2 Black
3 Blue-Violet
4 Blue-Gray
5 Orange-Brown
6 Orange- Red
7 Orange- Black
8 Orange- Yellow
9 N/C
10
N/C
11 Blue-Brown
12 Blue-Red
13 Blue-Orange
14 Blue-Yellow
15
N/C
16
N/C
17 Gray- Brown
18 Gray-Red
19 Gray-Orange
20
N/C
21
N/C
22 N/C
23 N/C
24 N/C
34
Coil B+
'I
Ground
(Special Switch Common)
Right Flipper Coil
Left Flipper Coil
Left Jet Bumper Sw.
Right Jet Bumper Sw.
Left Kicker Sw.
Right Kicker Sw.
Not Used
Not Used
Left Jet Bumper Coil
(#
17)
Right Jet Bumper Coil (#18)
Left Kicker Coil
(#
19)
Right Kicker Coil (#20)
Not Used
Not Used
Ball Release Coil
(#
1)
FEV Drop Target Reset Coil
(#2)
ER Drop Target Reset Coil
(#3)
Not Used
Not Used
Not Used
Not Used
Not Used
9PS/9JS -
PLAYER 4 KEEP ALIVE
1 Brown- White
Anode Keep Alive
SOUND BOARD
lOPlIIOJl
- POWER INPUTS
1
Gray
2-4 N/C
5 Gray-White
6
N/C
7
Key
8
N/C
9 Gray
18.7 VAC
Not Used
18.7 VAC C.T.
Not Used
Key
Not Used
18.7 VAC
lOP2IIOJ2 - SPEAKER OUTPUT
1
N/C
Not Used
2
Red
Speaker +
3 Black
Speaker Com
4
N/C
Not Used
lOP3/10J3 - SOUND SELECT INPUTS
1 Key
Key
2 Brown-Red
100 Point Sound (10)
3
Brown-Black
10 Point Sound (9)
4
Brown-Yellow 10,000 Point Sound (12)
5 Brown-Orange
1,000 Point Sound (11)
6
N/C
Not Used
7 N/C
Not Used
8 Brown-Green
Sound Alternator (13)
9
N/C
Not Used