Page 14 - Cyclone

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GAME ADJUSTMENT PROCEDURE
Adjustment
Items 01 through 70
The coin door must be open to access the Game AdjustmenVDiagnostic switches. All readings and
setting changes require operation of these coin door switches.
Some setting changes utilize the
Credit button; some also use the flipper button(s).
Additional text describing the game adjustment
items follows this procedure; the value of the Factory Setting for each Game Adjustment item is in the
preceding CYCLONE
Game Adjustment
Table.
1. Use AUTO-UP and press ADVANCE. The Id 00 display initially appears. Press ADVANCE
until the Player 3 display indicates Ad 01. If the factory setting has not changed, the Player
1 and 2 Score displays indicate AUTO REPLAY, and the Player 4 display shows10%,
indicating a 10% replay percentage.
(The game program adjusts itself automatically, as
discussed in the following text concerning the 'details' about Adjustment Item 01.)
2. To reach a higher item number (in the Player 3 display), use AUTO-UP and press ADVANCE.
To return to a previous item number, use MANUAL-DOWN and press ADVANCE.
3. With the desired Game Adjustment Item number showing in the Player 3 display, increase the
setting value (or select another option) shown in the Player 4 display by using AUTO-UP and
pressing the Credit button. Repeat this step for each item, until all changes to the factory
settings for the Game Adjustment Items have been made. The preceding Game Adjustment
Table consolidates the Factory Settings into one grouping.
(The same procedure can be used for Audit Items. To zero Au 01 • 04 (concerning the coin
chutes and the total coins), the operator can proceed to item 68, Clear Coins, and press the
Credit button to obtain the YES option. The operator then presses the ADVANCE button and
notes the "COINS CLEARED" display, which verifies that the entry values for items 01
through 04 of the Audit Items are now reset to zero.)
For example, the operator may desire to change the degree of game play difficulty from the
Factory Setting (equivalent to the Install Medium [Ad 64] difficulty, along with a number of
other automatically installed settings, as shown in the right column of the Game Adjustment
Table) to another difficulty more suitable for the players at a particular game site. Four other
'automatic'
play difficulty settings (Ad 62 - Ad 66) are available, each of which, if selected,
installs all the adjustments listed for that difficulty in the Game Adjustment Setting Comparison
Table, which follows the 'details' text.
4. To proceed rapidly through the entire adjustments series, press
and hold
ADVANCE, until
Ad 70 shows in the Player 3 display. From item 70, you can: (A) return to the Game-Over
~;
or (8) restore factory settings and zero audit (bookkeeping) totals. Perform either of
the following, as desired:
A. To reach Game-Over Mode, use AUTO-UP and press ADVANCE once.
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now
goes to the Game-Over Mode.
8. To restore the Factory Settings for Game Adjustment Items (as listed in the Game
Adjustments Table), zero all audit (bookkeeping) totals,
and
return to Game-Over Mode,
use AUTO-UP or MANUAL-DOWN to display Ad 70 in the Player 3 display. Press the
Credit button to display the YES option in the Player 4 display. Using AUTO-UP, press
ADVANCE once.
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now zeroes ALL Audit Item totals and changes ALL Game
Adjustment Items back to those originally selected as Factory Settings. It then shows the
operator a message ("FACTORY SETTING") that this has occurred. (A problem in the
Memory Protection circuit or closing the coin door will cause the message "ADJUST
FAILURE" to appear.) Press ADVANCE once more to return to the Game-Over Mode.
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