Page 54 - Corvette

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A.S Printer Adjustments
(optional board required)
A.S 01 Column Width
The column width to be printed. Range: 22 - 80.
A.S 02 Lines Per Page
The amount of lines per page. Range: 20 - 80.
A.S 03 Pause Every Page
Choose whether the printer pauses at the end of a page.
YES
NO
The printer does pause.
The printer does not pause.
A.S 04 Printer Type
Select the type of printer. Choices: Parallel, Serial, ADP., Mini-Drucker, or NSM.
A.S OSSerial Baud Rate
The baud rate used for Serial or ADP communications (bit rate). Choices: 300, 600, 1200,2400,
4800, or 9600.
A.S 06 Serial D.T.R. (Data Terminal Ready)
When a Serial Printer is used, this line may be connected to a printer output line signaling that
the printer is busy.
Ignore
Normal D.T.A. signal goes low to indicate the printer is not ready.
Inverted D.T.R. (busy) signal goes high to indicate printer is not
ready.
D.T.R. signal is ignored.
Normal
Inverted
A.S 07 Auto Printout
With the optional printer board installed, this adjustment allows the initiation of printouts
whenever the game detects a printer connected to the game. Parallel printers are detected
automatically by plugging them in and putting them on-line. Serial printers (or computers) are
detected by sending a carriage return (ASCII OxOD)or XON (ASCII Ox11).
This adjustment has the following settings:
OFF
Disable automatic printouts
MAIN AUDS
Main Audit table (B.1)
EARNINGS
Earning Audits (B.2)
STD. AUDITS
Standard Audits (8.3)
FEATURES
Feature Audits (8.4)
HISTOGRAMS
Histograms (8.5)
TIMESTAMPS
Time Stamps (8.6)
ALL DATA
All of the above data
The table specified above will automatically be printed when a printer (or computer) is detected.
If the printer is detected during game over or test mode, the printout will take place right away.
If the printer is connected while a game is being played, it will take up to 10 seconds to be
detected, after which the printout will occur. The game will resume after the printout is complete.
Automatic printout will only take place if the coin door is open.
After an automatic printout has been generated, a second automatic printout will not be possible
until a new game has started, or test mode begins.
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