Page 42 - Corvette

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A.1 08 Replay Levels*
The number of replay levels used by the Auto
%
Replay mode. The range of this setting is 1 to 4.
When two replay levels are chosen, the second replay level is automatically adjusted to twice the
starting replay level value.
When three of four replay levels are chosen, their values are
automatically adjusted to three or four times the starting replay level.
*For Auto
%
Replay.
A.1 09 Replay Level 1
A.1 10 Replay Level 2
A.1 11 Replay Level 3
A.1 12 Replay Level 4
The values used for the
1
st through 4th levels of Fixed Replay. Range:
00 - 25,000,000.
A.1 13 Replay Boost
The replay score can be temporarily boosted by the selected amount EACH time the player
reaches or exceeds the replay score. This temporary boost is canceled when credits equal 0, the
player inserts another coin, or 8egin Test is pressed.
ON
OFF
Score is boosted between
1,000,000
and
75,000,000
points.
Replay score is not boosted.
A.114 Replay Award
For the form of award automatically provided when the player exceeds any replay level for either
Auto
%
Replay, or Fixed Replay.
Credit -
Ticket -
8all
Audit
Reaching each Replay level awards credit.
Reaching each Replay level awards a ticket.
Reaching each Replay level awards an Extra 8all.
Reaching each Replay level awards nothing to the player; it does increase the
entry value of the Audit Item(s) maintaining a tally of these awards.
A.1 15 Special Award
The award automatically provided when the player scores a special.
Credit -
Ticket -
8all
Points -
Scoring a Special awards a Credit.
Scoring a Special awards a Ticket.
Scoring a Special awards an Extra 8all.
Scoring a Special awards 30 Million paints.
A.1 16 Match Award
The award automatically provided when the players wins a match.
Credit -
Ticket -
Winning a Match awards a Credit.
Winning
a
Match awards a Ticket.
A.1 17 Extra Ball Ticket
A Ticket is awarded when the player earns an Extra 8all.
YES
NO
The player is awarded a Ticket in addition to an Extra 8all.
The player is not awarded a Ticket.
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