Page 15 - Banzai Run

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3. With the desired Game Adjustment Item number showing in the Player 3 display, increase the
setting value (or select another option) shown in the Player 4 display by using AUTO-UP and
pressing the Credit button. Repeat this step for each item, until all changes to the factory
settings for the Game Adjustment Items have been made. The preceding Game Adjustment
Table consolidates the Factory Settings into one grouping.
'.
IEAN7lAlJ I&J!JN
GAME STATUS DISPLAYS
(Continued)
The operator can press the ADVANCE button.Q!lQ.fl.to view each Adjustment Information display item.
To proceed more rapidly through this information, the operator only has to press
and hold
the AD-
VANCE button. If a desired item is passed, the operator can use the MANUAL-DOWN switch position
with the ADVANCE button to back up to the desired item.
The
JjARI!.AlI ~UJN
Game Adjustment Table lists the 70 items of the Adjustment Information
portion of the
BANZAI RUN
Game Status Displays. Presentation of the displays is similar to that for
the Audit Information (that is, the player 1 and 2 displays combine as.a descriptive phrase; the light
type below the column headings names the respective backbox displays where the information
appears, etc.). The Player 3 display shows
Ad
for all 70 adjustment items, so its entry is omitted from
the tabular listing.
GAME ADJUSTMENT PROCEDURE
Adjustment
Items 01 through 70
The coin door must be open to access the Game AdjustmenVDiagnostic switches. All readings and
setting changes require operation of these coin door switches. Some setting changes utilize the
Credit button; some also use the flipper button(s).
Additional text describing the game adjustment
items follows this procedure; the value of the Factory Setting for each Game Adjustment item is in the
preceding JjARUJI
~UJN
Game Adjustment
Table.
1. Use AUTO-UP and press ADVANCE. The Id 00 display initially appears. Press ADVANCE
until the Player 3 display indicates Ad 01. If the factory setting has not changed, the Player
1 and 2 Score displays indicate AUTO REPLAY, and the Player 4 display shows10%,
indicating a 10% replay percentage. (The game program adjusts itself automatically, as
discussed in the following text concerning the 'details' about Adjustment Item 01.)
2. To reach a higher item number (in the Player 3 display), use AUTO-UP and press ADVANCE.
To return to a previous item number, use MANUAL-DOWN and press ADVANCE.
(The same procedure can be used for Audit Items. To zero Au 01 - 04 (concerning the coin
chutes and the total coins), the operator can proceed to item 68, Clear Coins, and press the
Credit button to obtain the YES option. The operator then presses the ADVANCE button and
notes the "DONE" message, which verifies that the entry values for items 01 through 04 of
the Audit Items are now reset to zero.)
For example, the operator may desire to change the degree of game play difficulty from the
Factory Setting (equivalent to the Install Medium [Ad 64] difficult~, along with a number of
other automatically installed settings, as shown in the right column o! the Game Adjustment
Table) to another difficulty more suitable for the players at a particular game site. Four other
'automatic' play difficulty settings (Ad 62 - Ad 66) are available, each of which, if selected,
installs all the adjustments listed for that difficulty in the Game Adjustment Setting Comparison
Table, which follows the 'details' text.
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