• January 22, 2022, 07:48:32 PM

Login with username, password and session length

NOTE: This forum is for respectful dialog and it's content is meant to be kept on this site - so please be respectful and please do not copy content to other sites.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - fastpinball

Pages: [1]
1
FAST Pinball / Re: FAST WPC 2.0
« on: November 26, 2015, 11:20:25 PM »
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
John Popadiuk and Kevin Kulek has expressed interest in working to produce 2.0 games

Boy, when this was first posted, it was seen as a POSITIVE to name drop them, now both are a ongoing blight on pinball.

LOL ain't that the truth!

Aaron
FAST Pinball

2
FAST Pinball / Re: FAST WPC 2.0
« on: December 08, 2014, 12:55:36 PM »
You are not allowed to view links. Register or Login
What happens with CV or TOTAN upgrade? It's rumor or real? If real, what's approximate release date?

Thanks!


When we made the announcement of our hardware and goals for the "2.0" games it was our goal to be able to work with original game designers whenever possible. John Popadiuk expressed interest in working on new game rules and experiences for CV / TOTAN. We all know how full John's plate is right now with his games, so I expect any development John may have on any 2.0 games to not start until later in the spring/summer 2015.


Aaron
FAST Pinball

3
FAST Pinball / Re: FAST WPC 2.0
« on: December 08, 2014, 12:52:10 PM »
You are not allowed to view links. Register or Login
can you give us any specific  details/ ideas about funhouse 2.0 ?


My apologies for the slow reply!


I don't have specific to share on this one right at the moment. We are putting the finalizing the "2.0" platform as a whole. The combination of hardware, software and infrastructure needed to deliver the games in the way the protects the code and assets as required by WMS, as well as an elegant way to provide code updates, is something that will hopefully make it easy for 2.0 games to hit the streets quickly when they are completed. The great thing about this approach means that there won't be just 1 "Funhouse 2.0" which was a top request by people excited about 2.0 games. We feel our approach will provide a way for different games to be delivered.


For Funhouse, Kevin from Skit-B pinball has been working on a "Return to the Funhouse" concept that sounds like a lot of fun. I would expect more details on this in the spring.

Aaron
FAST Pinball

4
FAST Pinball / FAST WPC 2.0
« on: October 30, 2014, 06:08:42 PM »

We have been hard at work getting the whole 2.0 platform dialed in and meeting the needs of IP holders, software developers and more. So active game development is fairly limited right now. John Popadiuk and Kevin Kulek has expressed interest in working to produce 2.0 games, as well as many other independent game developers. For timing, John has some pressing goals with his game releases that are going to require his full attention and Kevin has got some Predators to ship. This coincides well with the work we are doing with both the hardware and the delivery mechanisms, as well as coordinating the efforts with Rick and Matt w/ PPS.


I am really happy with how the concept has evolved and look forward to sharing more details on it soon.


Aaron
FAST Pinball

Pages: [1]